Selected work
Product Engineer & Designer 45.5152° N — 122.6784° W

Design, code, and the space in between.

I'm Sam McCown — an independent product engineer & designer in Portland, Oregon. I take honest ideas and turn them into considered, shipped software. Nine years, forty-odd launches, zero templates.

Local time --:--:--
Status Booking Q3 '25
01

Selected work

2019 — 2025
  • Fieldnote — field research platform interface

    A field research platform for ecologists working days from the nearest signal. Offline-first sync, tagging, and mapping — designed alongside thirty working scientists across three continents, then rebuilt twice based on what their gloves let them tap.

    • Product design
    • Frontend lead
    • Offline sync
    • Design system
  • Northsignal — hyperlocal weather dashboard for farms

    Hyperlocal frost and irrigation alerts built on county-scale weather models. I designed the system, built the dashboard, and stayed on through two growing seasons — because agriculture software is judged in October, not in the demo.

    • Design systems
    • Data viz
    • React
    • Alerting
  • Loom & Ledger — bookkeeping product for independent studios

    Brand, marketing site, and the client-facing layer of a bookkeeping product for independent studios. Plain-language invoices, an onboarding flow that reads like a friendly letter — boring on purpose, because trust is the feature.

    • Brand identity
    • Marketing site
    • Web app
    • Copy direction
  • Paperkite — typography-first reading app

    A typography-first reader for long-form essays, with offline queues and marginalia that sync across devices. Shipped in five months with a two-person team; 4.8 stars across both stores and a small, stubbornly loyal readership.

    • iOS
    • Android
    • Typography
    • Sync engine
  • Bassline — multiplayer music sketching in the browser

    Multiplayer loop sketches with sub-40ms sync over WebRTC. Started as a weekend experiment, outgrew the weekend — twelve thousand musicians made something in it during the first year.

    • WebAudio
    • WebRTC
    • React
    • Side project
02

About

Portland, OR
Portrait of Sam McCown
Sam McCown, Portland OR — 2024

I've spent nine years turning vague briefs into shipped products — inside startups, alongside studios, and for my own ideas.

Most of my work lives in the gap between a design file and something people rely on. I care about the unglamorous middle: the data layer nobody demos, the empty states nobody specs, the two hundred milliseconds that decide whether a tool feels alive or merely loads.

Forty-some launches. Nine years. Zero templates.

Currently
Independent — two or three teams a year
Previously
Design lead, Hollow (acquired 2022) · Engineer, Field Systems Co.
Tools
TypeScript · React · Swift · Figma · Postgres
Speaking
"The Unglamorous Middle" — Push UX, 2023
03

What I do

Engagements from $8k

Research, flows, prototypes, and interfaces with a point of view. I design in systems rather than screens, so what ships stays coherent long after the engagement ends.

  • Research & audits
  • Design systems
  • Prototypes that behave like the real thing
  • Handoff engineers thank you for

Design-faithful, fast, accessible builds. TypeScript, React, and the boring discipline of good architecture — measured in real-user metrics, not lab numbers.

  • Web apps & marketing sites
  • Performance & a11y passes
  • iOS when it earns its keep
  • CI, testing, documentation

Scoping, architecture reviews, and honest advice about what to build — and, more often, what to skip. Most useful right before a hire, a raise, or a rewrite.

  • Product & technical audits
  • Roadmaps with prices attached
  • Hiring help & team design
  • Ongoing advisory